Zenimax Online, the creators of the Elder Scrolls Online, has confirmed that it has laid off a portion of its staff.
“As is the norm for games of this type, we had ramped up a large workforce to develop a game of vast scale, and ramped up our customer service to handle the expected questions and community needs of The Elder Scrolls Online at launch,” commented Zenimax to Game Informer.
“Now that we are nearly six months post launch, we have a thriving online community in a game that runs smoothly. We have adjusted staffing to meet the ongoing needs of the studio, which continues to operate with a large work force.
“We remain strongly committed to The Elder Scrolls Online, and continue to invest heavily to develop new content for PC players, prepare the game for its console launch, and handle our planned expansion into important international territories.”
This news comes after ESO failed to make a huge impact in the MMO space. While there are no official subscriber count, it is estimated that 775,000 people pay the monthly subscription. Either way, this wasn’t the opening they were hoping for and it seems they are paying the price now.
Good luck to all those effected by the layoffs.