Wait, what? Yeah, we’re reading that right and according to Hello Games founder, Sean Murray, No Man’s Sky will only take up 6GB of data, and “a lot of that is audio”, he posted on Twitter. This all seems very small, however considering the game about space exploration is procedurally generated, that could have a lot to do with the seemingly small size of the game.

This comes off the heels of the game going gold which the development team celebrated by taking a group picture. Murray also confirmed the team is working on the first update for the game. Whether that means it’s a day one patch or something else remains to be seen.

It seems like quite the accomplishment, as now the game has passed certification in Europe, United States, and Asia. It is currently being submitted for certification in Japan. You can expect No Man’s Sky to hit shelves August 9 in North America, August 10 in Europe, and August 12 in the UK.

What do you think of the size of the game gamers? How do you think they got it down to 6GB? Was it some sort of sorcery or witchcraft at play here? Let us know in the comment section below and stay right here to New Gamer Nation as your source for all things gaming.

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