Sony’s American Division CEO Jack Tretton spoke to Gamespot and talked about how PlayStation came to some of the decisions they came to regarding always-on internet and the used game DRM situation. Trenton said:
“We’re most concerned about the consumer. And we really appeal to consumers on a worldwide basis. And I think in the United States, we realize there’s a high degree of broadband adoption, but we’re in a lot of countries where people don’t have the ability to connect on a daily basis and we want to appeal to consumers worldwide.”
“The other thing as it relates to the ownership of the game, if people pay a lot of money for that, they equate the value with the flexibility they have in that. To do with it as they choose,to give it to their friends, sell it to their friends, trade it in to another retailer; that creates value in the initial purchase that they make.”
It seems Sony was listening to its customers after all.