Aside from being contender for the silliest use of a colon and subtitle ever, Elite: Dangerous is coming to the Xbox One. According to Gaming Nexus, studio Frontier Developments is planning on a launch window in “this calendar year.”
What’s even better is that studio founder and series creator David Braben has taken to the Elite forums to give us more details:
Elite: Dangerous on Xbox One will be the complete and authentic Elite: Dangerous experience. It will not be “dumbed down.”
Additionally, PC, Mac, and Xbox One players will all share the same overarching narrative and world states. This isn’t quite cross-server play, but it’s the next best thing.
The Xbox One version of Elite: Dangerous will include all content packs to date, including February’s Community Goals content and March’s Wings pack. The third, Powerplay, will be coming to PC in the spring.
Elite:Dangerous is a crowdfunded, Kickstarted spaceflight simulator and third sequel to the grandaddy of space games– Elite. The genre is making a comeback in the PC scene especially, with Chris Roberts’ ambitious Star Citizen leading the way (also Kickstarted, making over quadruple of its initial goal).
Elite: Dangerous is always-online, set in a persistent, sprawling recreation of the Milky Way. Much like classics such as Freelancer and EVE Online, players can choose to be traders, haulers, miners, pirates, or fighters. Each role has a dynamic impact on gameplay and player interaction.