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Interviews

Home
Interviews

FlintHook Interview | PSX 2016

Andrew Duron
December 14, 2016
Event Coverage, Interviews
During the PlayStation Experience, we got a chance to chat with Dominique Ferland about the upcoming space pirate adventure FlintHook. Dominique is the game designer on FlintHook let us in on what inspired Flin...

Mystic Melee Interview With Serenity Forge – EVO Showcase 2016

Andrew Duron
July 26, 2016
Interviews
There is a lot going on in Mystic Melee. The mode I got my hands on pitted two teams against each other, with a sphere in the middle. Put the sphere in the "hoop" score and gain a point. Sounds simple right? We...

Design, Transparency, and Crowdfunding – Indivisible Interview with Mike Zaimont

Kyle Cadena
October 22, 2015
Featured News, Interviews, News
After checking out a playable prototype of 505 published, still-seeking-crowdfunding Lab Zero game Indivisible, I sat down to speak with the Design Director, Mike Zaimont.  Mike Z is a garrulous and open fellow...
xcom2

XCOM 2 Interview with Jake Solomon – Firaxicon 2015

Kyle Cadena
October 4, 2015
Event Coverage, Featured News, Interviews, News
NGN had the opportunity to interview Jake Solomon, Creative Director on XCOM 2, at the second annual Firaxicon.

Interview – TotalBiscuit on Games Preservation

Kyle Cadena
September 24, 2015
Features, General Features, Interviews
5
NGN had the chance to briefly interview TotalBiscuit about games preservation, copyright law, and the current court battle between the EFF and the ESA.
huk mc star craft 2 archon legacy of the void red bull battlegrounds grand finals champions

Red Bull Battlegrounds: Huk+MC Shows Dominance as an Archon

GuestPost
September 21, 2015
Event Coverage, Interviews
1
StarCraft 2: Legacy of the Void (LotV) was featured in the first premier tournament when Red Bull Battlegrounds decided to use the latest expansion instead of using Heart of the Swarm (HotS), which is widely us...
Below game

Below Interview with Kris Piotrowski | PAX Prime 2015

Matt Smith - Managing Editor
September 4, 2015
Event Coverage, Interviews, PAX Prime 2015, Penny Arcade Expo
Alas, PAX Prime has once more faded into my memory. All that remains are a ton of awesome memories and me looking forward to a crap ton of games. Capybara Games' Below is one such game. Below has been under dev...
kb

The King’s Bird Interview – PAX Prime 2015

Kyle Cadena
September 3, 2015
Event Coverage, Interviews, PAX Prime 2015, Penny Arcade Expo
We sat down with Z and Kevin from Serenity Forge at PAX Prime 2015 to discuss the upcoming precision platformer The King's Bird.
this war of mine the little ones

This War of Mine: The Little Ones Interview | PAX Prime 2015

Matt Smith - Managing Editor
September 3, 2015
Event Coverage, Interviews, PAX Prime 2015, Penny Arcade Expo
This past weekend at the Deep Silver booth, we got to check out This War of Mine: The Little Ones and then talk with 11 Bit Studios own PR & Marketing Manager, Karol Zajaczkowski. In case you aren't too fam...
rctw

Roller Coaster Tycoon World Interview with Matt Labunka – PAX Prime 2015

Kyle Cadena
September 3, 2015
Event Coverage, Interviews, PAX Prime 2015, Penny Arcade Expo
I spent a good amount of hours messing around with Roller Coaster Tycoon back in the day.  Messing around is the operative phrase here - I never really got too into the micromanagement aspects, but found endles...
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