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	<title>New Gamer Nation &#187; New York Comic Con 2012</title>
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	<itunes:summary>A video gaming podcast that covers all aspects of gaming.  We will talk about new releases as well as old classics.  So if you are into the PS3 or you prefer PC gaming we ask that you give us a try.  We hope you can hear the passion that we share with you about video games.</itunes:summary>
	<itunes:author>New Gamer Nation</itunes:author>
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	<managingEditor>pilot@www.newgamernation.com (New Gamer Nation)</managingEditor>
	<itunes:subtitle>A video game podcast for every gamer, come and join the nation</itunes:subtitle>
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		<title>New Gamer Nation &#187; New York Comic Con 2012</title>
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	<item>
		<title>New York Comic Con 2012: Jet Li&#8217;s Age of Wushu</title>
		<link>http://www.newgamernation.com/new-york-comic-con-2012-jet-lis-age-of-wushu/</link>
		<comments>http://www.newgamernation.com/new-york-comic-con-2012-jet-lis-age-of-wushu/#comments</comments>
		<pubDate>Mon, 15 Oct 2012 22:19:18 +0000</pubDate>
		<dc:creator><![CDATA[GuestPost]]></dc:creator>
				<category><![CDATA[Event Coverage]]></category>
		<category><![CDATA[New York Comic Con 2012]]></category>
		<category><![CDATA[age of wushu]]></category>
		<category><![CDATA[gamingv]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[snail games]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.newgamernation.com/?p=13515</guid>
		<description><![CDATA[The game is a wuxia inspired MMO, consisting of  using the number key to combo using 10 moves, with 300-500 moves to choose from all done from actual Martial Arts mo cap. The game is made by Chinese company Snail Games. The Community and Customer Service Manager stated that Age of Wushu was going to [&#8230;]]]></description>
				<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" title="Age of Wushu" src="http://www.ageofwushu.com/upload/images/20121001205402.jpg" alt="" width="820" height="461" /><br />
The game is a wuxia inspired MMO, consisting of  using the number key to combo using 10 moves, with 300-500 moves to choose from all done from actual Martial Arts mo cap. The game is made by Chinese company Snail Games.</p>
<p>The Community and Customer Service Manager stated that Age of Wushu was going to take a stand with its MMO- there would not be a money grab. There are no unlockable or purchasable items. Everything is on a level playing field in the game. There is also no subscription fee.</p>
]]></content:encoded>
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		<item>
		<title>New York Comic Con 2012: Silent Hill: Revelations 3D Panel</title>
		<link>http://www.newgamernation.com/new-york-comic-con-2012-silent-hill-revelations-3d-panel/</link>
		<comments>http://www.newgamernation.com/new-york-comic-con-2012-silent-hill-revelations-3d-panel/#comments</comments>
		<pubDate>Mon, 15 Oct 2012 20:33:27 +0000</pubDate>
		<dc:creator><![CDATA[GuestPost]]></dc:creator>
				<category><![CDATA[Event Coverage]]></category>
		<category><![CDATA[New York Comic Con 2012]]></category>
		<category><![CDATA[Silent Hill Revelations 3D]]></category>

		<guid isPermaLink="false">http://www.newgamernation.com/?p=13513</guid>
		<description><![CDATA[The panel began with a 3D trailer of the film. Then actress Adelaide Clemens, actor (of Game of Thrones fame) Kit Harrington, producer Samuel Hadida and director Michael J. Bassett were introduced. Adelaide stated that she appreciated the mythology and respected the physicality of working on the set. Michael J. Bassett stated that his favorite [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><img class="aligncenter" title="Silent Hill Revelations 3D" src="http://kingstonrobertsmedia.com/wp-content/uploads/2012/10/Silent_Hill-_Revelation-3D-300x168.jpg" alt="" width="300" height="168" />The panel began with a 3D <a href="https://www.facebook.com/ajax/sharer/?s=11&amp;appid=2392950137&amp;p%5B0%5D=10100186720677170">trailer</a> of the film. Then actress Adelaide Clemens, actor (of Game of Thrones fame) Kit Harrington, producer Samuel Hadida and director Michael J. Bassett were introduced.</p>
<p>Adelaide stated that she appreciated the mythology and respected the physicality of working on the set.</p>
<p>Michael J. Bassett stated that his favorite <em>Silent Hill </em>game was<em> 3. </em>Oddly enough, he also mentioned that his favorite type of game was a FPS and that his favorite console was PC. He stated he disliked bad video game movies and respected the depth that Konami gave to the <em>Silent Hill</em> franchise, the Easter Eggs and mythology.</p>
<p>When someone asked whether Bassett was willing to direct a <em>Bioshock</em> film, he replied that he was willing.</p>
<p>They ended the panel with a mannequin chase.</p>
<p>I have some doubts about the movie, because everything is too bright lit in the trailer i.e. an odd technical choice by Asylum or a theme park kid friendly ride. It looked more exotic, rather than scary. Furthermore, I spoke to Matthew Schuchman of the film criticism website Gene Shalit&#8217;s Mustache, who stated &#8220;the acting sucked.&#8221;</p>
]]></content:encoded>
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		<title>New York Comic Con 2012: ZombiU Update</title>
		<link>http://www.newgamernation.com/new-york-comic-con-2012-zombiu-update/</link>
		<comments>http://www.newgamernation.com/new-york-comic-con-2012-zombiu-update/#comments</comments>
		<pubDate>Sat, 13 Oct 2012 12:01:43 +0000</pubDate>
		<dc:creator><![CDATA[GuestPost]]></dc:creator>
				<category><![CDATA[Event Coverage]]></category>
		<category><![CDATA[New York Comic Con 2012]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[Survival Horror]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[ZombiU]]></category>

		<guid isPermaLink="false">http://www.newgamernation.com/?p=13490</guid>
		<description><![CDATA[In addition to the real time Skyrim-like looting system where you can get attacked, there is a XP system as well. The demo did not really get into depth with story. It plays like a basic zombie action game like Resident Evil 4 if it was First Person: the controls are precise and the game is [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="/wp-content/uploads/2012/08/zombiUfeature.jpg"><img class="aligncenter size-medium wp-image-11010" title="zombiUfeature" src="/wp-content/uploads/2012/08/zombiUfeature-300x187.jpg" alt="" width="300" height="187" /></a>In addition to the real time <em>Skyrim-like</em> looting system where you can get attacked, there is a XP system as well. The demo did not really get into depth with story. It plays like a basic zombie action game like <em>Resident Evil 4 if it was First Person:</em> the controls are precise and the game is sort of on rails with closed corridors, but still has areas to explore which hopefully the developers will work on i.e. collector&#8217;s items/weapons.</p>
]]></content:encoded>
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		<item>
		<title>New York Comic Con 2012: Assassin&#8217;s Creed III Demo Madness</title>
		<link>http://www.newgamernation.com/new-york-comic-con-2012-assassins-creed-iii-demo-madness/</link>
		<comments>http://www.newgamernation.com/new-york-comic-con-2012-assassins-creed-iii-demo-madness/#comments</comments>
		<pubDate>Fri, 12 Oct 2012 12:35:01 +0000</pubDate>
		<dc:creator><![CDATA[GuestPost]]></dc:creator>
				<category><![CDATA[Event Coverage]]></category>
		<category><![CDATA[New York Comic Con 2012]]></category>
		<category><![CDATA[Assassin's Creed III]]></category>
		<category><![CDATA[event coverage]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[new york comic con]]></category>
		<category><![CDATA[nycc]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.newgamernation.com/?p=13472</guid>
		<description><![CDATA[So our Editor-in-Chief told me that one of the few things he wanted me to do was see a demo of Assassin&#8217;s Creed III. The room is darkly lit, but has the production design of a Independence Day movie bar brawl. They showed a big television screen. I get to play on that thing right? [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><img class="aligncenter" title="Assassin's Creed III" src="http://upload.wikimedia.org/wikipedia/en/2/29/Assassin%27s_Creed_III_Game_Cover.jpg" alt="" width="256" height="327" /></p>
<p>So our Editor-in-Chief told me that one of the few things he wanted me to do was see a demo of <em>Assassin&#8217;s Creed III</em>.</p>
<p>The room is darkly lit, but has the production design of a Independence Day movie bar brawl.</p>
<p>They showed a big television screen.</p>
<p><img class="alignnone" title="Big television screen! Yay!" src="http://www.tweaknews.net/reviews/samsung_LN-T4061F_1080p_lcd_tv/img/intro.jpg" alt="" width="500" height="343" /></p>
<p>I get to play on that thing right?</p>
<p>Then they had a woman who pretend it was Disneyland, despite the fact there was blood and violence in the game, telling us to blow into our free Tomahawk balloons at Comic Con. They told us to wave them proudly while chanting something whenever something they thought awesome happened. In the beginning, they showed Connor tree climbing before being stealth as is common in Assassin&#8217;s Creed games, before hunting deer. AWESOME. Being from an urban area such as New York City, no. But to others, possibly yes.</p>
<p>Then the demonstrator fought a wolf, some basic combatants, a boss, a snitch before blowing up a European camp and killing an Englishman with their own rifle. They presented the main quests, as well as interesting side quests that could be involved in the game.  The announcer also discussed how snow slowed down the player in the game.</p>
<p>And that was it. No playable demo. Ubisoft got audience to watch someone, who they could not watch play the game, even though they already demonstrated it at San Diego Comic Con. Yippee!  So there was not much for me to talk about regarding Assassin&#8217;s Creed III, <strong>especially</strong> the multiplayer that my Editor-in-Chief specifically requested!</p>
<p>At least I can give him three Tomahawk balloons.</p>
<p>At least it was not the Plants vs Zombies dunce caps at a certain PAX East.</p>
<p>Yay!</p>
]]></content:encoded>
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