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Today, Bethesda and Machinegames have moved the new Wolfenstein game from the Q4 2013 window to 2014. The developers blame the slip of cross-platform development. In a statement to Polygon, Bethesda’s Vice President of Public Relations and Marketing Pete Hines had this to say:

“Working on next-gen and current gen definitely has an impact, you’re developing for two different things. The fact that the next-gen stuff is still moving is also definitely a factor. But the most important thing was definitely just looking where it was at, what they needed to polish. Because it’s just not trying to be a shooter, because it’s trying to be a shooter that also has driving elements, story elements, narrative, stealth sections — each one of those has to be excellent.

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Joe Marchese is the founder / Editor in Chief of New Gamer Nation. He has been a gamer for his whole life but has been focusing on his passion to deliver the industry's new to New Gamer Nation. He is an expert of video game culture and has been featured on Fox News Online. Don't be shy to reach out and let him know what you think!