Review: Zombie Madness – New Gamer Nation

New Gamer Nation is back with our next review of a Zombie Game, in hopes that we can appease the Mayan Gods that want to destroy the world on December 21, 2012.  Our efforts have never been more important because, if you have not heard, the Jersey Shore’s own Snookie is pregnant.  The rumored due date of her child is December 21, 2012, so it is more important than ever that New Gamer Nation appeases these gods.  Today, we bring you Zombie Madness from Ray Run games.  This game is available as a free download on the Windows Phone 7 marketplace.

Zombie Madness offers gamers a choice of three different characters to help ward of the zombie apocalypse: a Rifleman, Battle Engineer, or a Commander.  Each character possesses different attributes to help you in your quest.  Since they all play rather differently, you should play all three and decide what works best for your style.  The opening level is a tutorial, giving players a moment to understand how the game works.  Zombies will then begin walking slowly toward your defense barricade.  Simply move your weapon of choice vertically to aim, then tap the fire button on the lower left side of the screen to fire.  The gun will automatically reload for you, making gameplay rather pedestrian.  As a player progresses throughout the game, the amount and speed of zombies will increase, but it never really feels like a challenge.

Ultimately, Zombie Madness will leave players wanting more.  There are a few things in the game that hold it back from living up to its potential.  The game can only be played in landscape mode; while playing in this mode, it gives the player a larger viewing angle of the field in front of them, but it forces the player to keep both hands on the device.  The graphics and details of the zombies are minimal. It isn’t to say that graphics are the most important part of the game, but casual and experienced gamers alike would appreciate a greater attention to detail. Even if there was a paid version with better graphics, that would be a better solution to the problem than leaving it as-is.  Additionally, there is no background music, which is a big problem in any game. There isn’t anything worse than staring at a screen with no music to set the mood.  The actual sound effects of the zombies moans and groans are great, but the lack of background music leaves a player with much to be desired.  It would be great to see this addressed in a future update, as well.

The positive aspects of this game include more than the horrific sound effects of the zombies.  The ability to purchase in-game upgrades from earning a bounty for each zombie killed adds a layer of depth to the gameplay.  The bounty can be cashed in for additional items, including grenades, high-caliber weapons, and even mercenaries to help you ward off the zombies.  While there are numerous fall-backs to this game, it is still enjoyable and worth the space on your device.

Zombie Madness has left us with a positive impression of the young, growing app market.   The team over at Ray Run Games have done a solid job at proving there are great free games available to download.  Be sure to search for them on your Windows Phone 7 device.  Today, Zombie Madness gets 6 out of 10 Mayan Gods appeased.

[xrr rating=6/10]


This review is based on a retail copy of the Windows 7 version of Zombie Madness by Ray Run Games

About The Author

GuestPost represents the work of past New Gamer Nation writers. Though they may not be with us anymore physically, we know they are with us in spirit.